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I can't be the only person who's noticed, but, I've found that for every build done, the building times for every other structure goes up, by some amount. This buildup in time cost resets at server midnight, along with the army cd buildup. The Town Hall increases are particularly noticeable, where I've occasionally found that a given upgrade takes less time than the one 3 levels below it did. Such dramatic variations are usually found on days where I built a lot, then compare to the listed time cost, soon after logging in for the 1st time, on a new server day.

Anyway, where I'm going with this is that after moving to a 60-80 cap city, and building TH61 (5th Dwelling), Shop 61 (I'm curious, OK?), and Lab 61 (tech was maxed out), I decided to spend the next day building up my new Dwelling. All my buildings were capped, except Sanc (49), at 60, prior to moving. Also, I took notes on what the time costs were for various stuff as I did each new upgrade to the 5th Dwelling, to see how the time cost increased.

I suppose I should mention, prior to the massive chart, that I've noticed there are 4 categories of building time: Town Hall (most expensive), Shop (pretty expensive, heaven knows why), clan skills hall (base time is always 1min more than the rest), and everything else. In other words, what I took notes for are: TH 62, Shop 62, etc. 62, clan hall 61, etc. 61. Only 1 etc. building was at 61 already, the Lab, so I used its time, and I picked 1 of the other 4 Dwellings to use for the etc. 60 building.

Oh, I tried to put in an extra divider after every 5th build, but the chart just ignored that line, so I bolded every 5th line instead. I can barely tell the difference. *sigh*


5th Dwelling TH 62 Shop 62 Lab 62 clan hall 61 Dwell 61
base time 10:01:00 7:02:00 5:01:00 4:52:05 4:51:05
Dwell 2 10:11:49 7:09:35 5:06:25 4:57:20 4:56:19
Dwell 3 10:22:38 7:17:11 5:11:50 5:02:35 5:01:33
Dwell 4 10:33:27 7:24:47 5:17:15 5:07:51 5:06:48
Dwell 5 10:44:16 7:32:23 5:22:40 5:13:06 5:12:02
Dwell 6 10:55:05 7:39:58 5:28:05 5:18:22 5:17:16
Dwell 7 11:05:54 7:47:34 5:33:30 5:23:37 5:22:31
Dwell 8 11:16:43 7:55:10 5:38:55 5:28:53 5:27:45
Dwell 9 11:27:32 8:02:46 5:44:20 5:34:24 5:32:59
Dwell 10 11:38:21 8:10:21 5:49:45 5:39:24 5:38:14
Dwell 11 11:49:10 8:17:57 5:55:10 5:44:39 5:43:28
Dwell 12 11:59:59 8:25:33 6:00:35 5:49:54 5:48:43
Dwell 13 12:10:48 8:33:09 6:06:00 5:55:10 5:53:57
Dwell 14 12:21:38 8:40:44 6:11:26 6:00:25 5:59:11
Dwell 15 12:32:27 8:48:20 6:16:51 6:05:41 6:04:26
Dwell 16 12:43:16 8:55:56 6:22:16 6:10:56 6:09:40
5th Dwelling TH 62 Shop 62 Lab 62 clan hall 61 Dwell 61
Dwell 17 12:54:05 9:03:32 6:27:41 6:16:12 6:14:54
Dwell 18 13:04:54 9:11:07 6:33:06 6:21:27 6:20:09
Dwell 19 13:15:43 9:18:43 6:38:31 6:26:43 6:25:23
Dwell 20 13:26:32 9:26:19 6:43:56 6:31:58 6:30:38
Dwell 21 13:37:21 9:33:55 6:49:21 6:37:13 6:35:52
Dwell 22 13:48:10 9:41:30 6:54:46 6:42:29 6:41:06
Dwell 23 13:58:59 9:49:06 7:00:11 6:47:44 6:46:21
Dwell 24 14:09:48 9:59:42 7:05:36 6:53:00 6:51:35
Dwell 25 14:20:37 10:04:18 7:11:01 6:58:15 6:54:49
Dwell 26 14:31:27 10:11:54 7:16:27 7:03:31 7:02:04
Dwell 27 14:42:16 10:19:29 7:21:52 7:08:46 7:07:18
Dwell 28 14:53:05 10:27:05 7:27:17 7:14:02 7:12:32
Dwell 29 15:03:05 10:34:41 7:32:42 7:19:17 7:17:47
Dwell 30 15:14:43 10:42:17 7:38:07 7:24:33 7:23:01
Dwell 31 15:25:32 10:49:52 7:43:32 7:29:48 7:28:16


At this point, 30 builds over the course of the day, the build times for the new 5th Dwelling were reaching 2h ea., and it occurred to me that perhaps it might be interesting to take note of how long the "Next Build" for the 5th Dwelling would take. So, for the new chart, the 1st line, for example, is the build times for Dwelling 32, TH 62, Shop 62, Lab 62, clan hall 61, Dwelling 61, from the vantage point of having already done 30 builds that day.

5th Dwelling Next Upgrade TH 62 Shop 62 Lab 62 clan hall 61 Dwell 61
Dwell 31 1:57:02 15:25:32 10:49:52 7:43:32 7:29:48 7:28:16
Dwell 32 2:06:19 15:36:21 10:57:28 7:48:57 7:35:03 7:33:30
Dwell 33 2:16:03 15:47:10 11:05:04 7:54:22 7:40:19 7:38:44
Dwell 34 2:26:14 15:57:59 11:12:40 7:59:47 7:45:34 7:43:59
Dwell 35 2:36:54 16:08:48 11:20:15 8:05:12 7:50:50 7:49:13
Dwell 36 2:48:01 16:19:37 11:27:51 8:10:37 7:56:05 7:54:27
Dwell 37 2:59:37 16:30:26 11:35:27 8:16:02 8:01:21 7:59:42
Dwell 38 3:11:43 16:41:15 11:43:03 8:21:27 8:06:36 8:04:56
Dwell 39 3:24:19 16:52:05 11:50:38 8:26:53 8:11:52 8:10:11
Dwell 40 3:37:25 17:02:54 11:58:14 8:32:18 8:17:07 8:15:25
Dwell 41 3:51:03 17:13:43 12:05:50 8:37:43 8:22:23 8:20:39
Dwell 42 4:05:12 17:24:32 12:13:26 8:43:08 8:27:38 8:25:54
Dwell 43 4:19:53 17:35:21 12:21:01 8:48:33 8:32:53 8:31:08
Dwell 44 4:35:07 17:46:10 12:28:37 8:53:58 8:38:09 8:36:22
midnight reset 2:35:05 10:01:00 7:02:00 5:01:00 4:52:05 4:51:05


As you can probably imagine, after 43 builds in 1 day, and a next build time of 4.5 h as my cheapest build, I pretty much didn't have time to build further prior to the next day's reset. No, I wasn't using cash gift to fuel this building frenzy, well, not incl. the 3rd building slot, anyway.

Still, at 43 builds, I managed to push up the "next build time" by quite a lot for all my buildings:

Next Build +Hrs +Min +Sec +Total(s) Base(s) +%
Dwelling 45 2 0 2 7,202 9,305 77.4
Town Hall 62 7 45 10 27,910 36,060 77.4
Shop 62 5 26 37 19,597 25,320 77.4
etc. 62 3 52 58 13,978 18,060 77.4
skills hall 61 3 46 4 13,564 17,525 77.4
etc. 61 3 45 17 13,517 17,465 77.4

I'm sure there's plenty of other fascinating tidbits to be gained from further number crunching of this, like what % each build adds to every later build, but after collecting the data and then putting up here... I just don't feel like it. =P

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